![]() I figured the game wouldn't exist if Nintendo and Square weren't talking to each other.Īll my hopes proved futile: The two companies ended their close relationship as the industry drifted from 16-bits to 32- and- 64-bits. I fell back on another piece of "proof," too: Super Mario RPG: Legend of the Seven Stars for the SNES, a joint project between Super Mario's caretaker and the industry's number-one RPG tailor at the time. ![]() ![]() At the time, I clung to magazine snippets about "Final Fantasy VII for the N64 / Final Fantasy 64" (which turned out to be footage from a Silicon Graphics computer test) as supposed proof that Square and Nintendo were still hunky-dory with each other. The other day, I wrote about how the mid-'90s break-up of Squaresoft and Nintendo disturbed me on a profound level. Join us as we review all the games on the SNES Classic Mini Edition in chronological order! ![]()
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